3D Game Engine Design: A p[ractival approach to Real-Time Computer Graphics (Record no. 7)

MARC details
000 -LEADER
fixed length control field 00428nam a2200157Ia 4500
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9781558605930
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 6846 1/1 006.6
Item number EBE-3
100 ## - MAIN ENTRY--AUTHOR NAME
Personal name Eberly, David H
245 #0 - TITLE STATEMENT
Title 3D Game Engine Design: A p[ractival approach to Real-Time Computer Graphics
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication Chennai
Name of publisher Morgan Kaufman
Year of publication 2001
300 ## - PHYSICAL DESCRIPTION
Number of Pages xxviii, 561
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term 3D
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Term 3D Game
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type Books
Holdings
Withdrawn status Lost status Not for loan Collection code Home library Current library Shelving location Date acquired Source of acquisition Cost, normal purchase price Full call number Accession Number Koha item type Public note
      CSE KLH Deemed to be University KLH Deemed to be University CSE 06/09/2021 Source: Amazon, Bill Number: 726, Invoice Number: IN-829 3018.00 6846 1/1 006.6 EBE-3 6846 Books

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